Works on Paper

Before I began my UX career I was a fine artist practicing in Los Angeles.

After studying design research and methodologies at Art Center College of Design in Pasadena I put these skills into practice at Cheskin where I worked on a variety of consulting engagements with some of the world’s leading companies.

My first official UX role was at Grainger, where I managed the UX team focusing on the My Account section of the website. After helping launch the first dedicated mobile experience I supported a complete redesign of Grainger.com. My team developed and improved functions like lists, address and order management, role management and eventually the highly regarded Order Management System for which we were awarded a patent.

At Antylia I managed the entire web experience for Coleparmer.com, a global E-commerce site focusing on lab supplies and equipment for Biotech, Pharma and other scientific industries.

Life Drawing

I have a fairly unique life drawing style. It’s very frenetic and energetic. I attack the substrate with a variety of tools ranging from charcoal and pencil to erasers and white acrylic paint.

Life Drawing 1

Life Drawing 1

Life Drawing 2

Life Drawing 2

Life Drawing 3

Life Drawing 3

Life Drawing 4

Life Drawing 4

Life Drawing 5

life-drawing5

Life Drawing 6

Life Drawing 6

Woodblock Art

Woodblocks were a means for me to work out some of the conceptual ideas I was having in plastic form. Cutting woodblock icons of the art, literature and ideas I was having let me combine them in all sorts of interesting ways. I amassed a library of these images that allowed me to play out visual ideas spontaneously.

Aerial Assault

aerial-assault

Brand Wars

Brand Wars

Fireman

fireman

Gun Media

gun-media

Parking Lot Battle 1

Parking Lot Battle 1

Parking Lot Battle 2

parking-lot-battle2

Pinocchio

pinocchio

Wallpaper

Wallpaper

Computer Interface Woodblocks

While I was painting I began earning a living through computer-based graphic design. Rather than focusing on esoteric ideas from art and literature I began to become fascinated by the computer interface itself and the relationship between virtual and real. I cut to-scale woodblocks of the computer interface that enabled me to explore the gestures of computer interaction in a physical realm.

chat1

chat2

DaVinci 1

DaVinci1

Desktop 1

desktop1

Home 1

home1

Landscape 1

Landscape 1

Landscape 2

Landscape 2

Love at AOL

Love at AOL

Paper Doll 1

Paper Doll 1

Paper Doll 2

Paper Doll 2

Wonder White

wonder-white

Desktop 2

Desktop 2

Game Inspired Pieces

I got into making video-game inspired pieces by way of my woodblock art. Once I had built a library of computer tools and icons I moved onto games. I began exploring the visual language of games.

Later in my design career I became art director of SegaSoft.

Backspace to Exit 1

Backspace to Exit 1

Backspace to Exit 2

Backspace to Exit 2

Player 1 Breath-a-lizer

Player 1 Breath-a-lizer

Player 1 Penguin

Player 1 Penguin

Player 2 Near Kill

player2-near-kill

Hot Air Balloon

hot-air-balloon

keyboard_arrow_up